// stdafx.cpp : source file that includes just the standard includes
//  stdafx.pch will be the pre-compiled header
//  stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

COLORREF wginitcolor[WGDEFCOLOR] =  
{
	RGB(255,0,0),	/* red */
	RGB(0,255,0),	/* green */
	RGB(0,0,255),	/* blue */
	RGB(255,0,255), /* magenta */
	RGB(0,0,128),	/* dark blue */
	RGB(128,0,0),	/* dark red */
	RGB(0,128,128),	/* dark cyan */
	RGB(0,0,0),	/* black */
	RGB(128,128,128), /* grey */
	RGB(0,128,64),	/* very dark cyan */
	RGB(128,128,0), /* dark yellow */
	RGB(128,0,128),	/* dark magenta */
	RGB(192,192,192), /* light grey */
	RGB(0,255,255),	/* cyan */
	RGB(255,255,0),	/* yellow */
};

int wginitstyle[WGDEFSTYLE] = {PS_SOLID, PS_DASH, PS_DOT, PS_DASHDOT, PS_DASHDOTDOT};